UPGRADING PRE- AND IN-SERVICE TEACHERS’ DIGITAL
SKILLS WITH ONLINE STEAM HANDS-ON TRAINING MODULES
Intellectual output 3
Training module 2, Online STEAM hands-on training module for educating primary education
level teachers, leaded by UiS
Lead: UiS | Nov21-Apr22 | Quality management: URJC
- Selecting the social challenges: curriculum-relevant sustainability issues
- Selecting the age-appropriate STEAM kits: VR, robotics & microcontrollers for 1-7 grades of primary school
- Applying Digital Competences framework (IO1) in the training module design
- Creating and testing the tangible prototypes of the resources
- Creating and testing digital resources
The produced resources will be extensively used for instructing teacher-students in the project partner universities. This resources will be organized either as sets of procedures for independent learning or within guided workshops; these last will be held in STEAM laboratories of the corresponding universities, centered on different STEAM disciplines. Also, teacher students will be able to use these materials during their practice period, while teaching school pupils. The materials, in local languages, will become part of the partner universities’ or institutions in-service teacher training programs, facilitating their widespread use by local teachers in partnering countries. Additionally, the generated materials will be available for third party stakeholders (other universities, distributors of STEAM tools, institutions offering STEAM training courses for teachers, etc.)
This project (reference no. 2020-1-EE01-KA203-077987) has been funded with support from the European Commission.
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